Welcome
Username or Email:

Password:


Missing Code




[ ]
[ ]
Online
  • Guests: 84
  • Members: 0
  • Newest Member: omjtest
  • Most ever online: 396
    Guests: 396, Members: 0 on 12 Jan : 12:51
Members Birthdays:
No birthdays today

Next birthdays
02/08 Mark-H (62)
02/08 Mates (47)
02/09 Zyrppa (37)
Contact
If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.


Special Thanks To:
  • Aaron Holmes
  • Aaron Wheeler
  • Adam Horden
  • Alan Scrimgeour
  • Andre
  • Andrew Haynes
  • Anonymous000
  • asabase
  • Austin Weil
  • barney
  • Barry
  • Bert Hickman
  • Bill Kukowski
  • Blitzorn
  • Brandon Paradelas
  • Bruce Bowling
  • BubeeMike
  • Byong Park
  • Cesiumsponge
  • Chris F.
  • Chris Hooper
  • Corey Worthington
  • Derek Woodroffe
  • Dalus
  • Dan Strother
  • Daniel Davis
  • Daniel Uhrenholt
  • datasheetarchive
  • Dave Billington
  • Dave Marshall
  • David F.
  • Dennis Rogers
  • drelectrix
  • Dr. John Gudenas
  • Dr. Spark
  • E.TexasTesla
  • eastvoltresearch
  • Eirik Taylor
  • Erik Dyakov
  • Erlend^SE
  • Finn Hammer
  • Firebug24k
  • GalliumMan
  • Gary Peterson
  • George Slade
  • GhostNull
  • Gordon Mcknight
  • Graham Armitage
  • Grant
  • GreySoul
  • Henry H
  • IamSmooth
  • In memory of Leo Powning
  • Jacob Cash
  • James Howells
  • James Pawson
  • Jeff Greenfield
  • Jeff Thomas
  • Jesse Frost
  • Jim Mitchell
  • jlr134
  • Joe Mastroianni
  • John Forcina
  • John Oberg
  • John Willcutt
  • Jon Newcomb
  • klugesmith
  • Leslie Wright
  • Lutz Hoffman
  • Mads Barnkob
  • Martin King
  • Mats Karlsson
  • Matt Gibson
  • Matthew Guidry
  • mbd
  • Michael D'Angelo
  • Mikkel
  • mileswaldron
  • mister_rf
  • Neil Foster
  • Nick de Smith
  • Nick Soroka
  • nicklenorp
  • Nik
  • Norman Stanley
  • Patrick Coleman
  • Paul Brodie
  • Paul Jordan
  • Paul Montgomery
  • Ped
  • Peter Krogen
  • Peter Terren
  • PhilGood
  • Richard Feldman
  • Robert Bush
  • Royce Bailey
  • Scott Fusare
  • Scott Newman
  • smiffy
  • Stella
  • Steven Busic
  • Steve Conner
  • Steve Jones
  • Steve Ward
  • Sulaiman
  • Thomas Coyle
  • Thomas A. Wallace
  • Thomas W
  • Timo
  • Torch
  • Ulf Jonsson
  • vasil
  • Vaxian
  • vladi mazzilli
  • wastehl
  • Weston
  • William Kim
  • William N.
  • William Stehl
  • Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Forums
4hv.org :: Forums :: Electromagnetic Projectile Accelerators
« Previous topic | Next topic »   

pulse width limiting max velocity?

1 2 
Move Thread LAN_403
ramses
Thu Jan 03 2008, 05:52PM Print
ramses Registered Member #1208 Joined: Thu Jan 03 2008, 05:30PM
Location: Chesterland, OH
Posts: 154
i have been simulating coils in Barry's LCR simulator for a while, an i was wondering if the half wave(when the current across the coil is 0) represents the the minimum time it would take for the projectile to get to the middle of the coil. so if it crossed 0 at 1 ms, and the coil was 10 cm long, would the max velocity be 5000 cm/sec, 50m/sec, or 162.5 fps. that's without the projectile. And as far as SCR's go, should i go by peak nominal current or the I^2t rating for fusing.
Back to top
...
Fri Jan 04 2008, 04:28AM
... Registered Member #56 Joined: Thu Feb 09 2006, 05:02AM
Location: Southern Califorina, USA
Posts: 2445
As to setting the pulse length, it is really something best done by experimentation. There is a trade off, if it is too short the energy isn't transferred into the projectile as efficiently, if it is too long you start to get suckback. I usually aim to have the current back to 0 by the time the projectile is leaving the coil.

As to the SCR, I generally shoot to keep things around the peak current rating. It is rated to handle that for about 20ms, so you can probably run several times that but I quite like to keep my SCRs from exploding...
Back to top
Barry
Fri Jan 04 2008, 04:38AM
Barry Registered Member #90 Joined: Thu Feb 09 2006, 02:44PM
Location: Seattle, Washington
Posts: 301
That is the exactly the challenge to designing the discharge time ... we need to provide the energy over the duration in which the projectile is in the range of positions that it can absorb it.
  • If the discharge is too short, then it's not taking full advantage of the distance available.
  • If the discharge is too long, then it suffers from DSE (dreaded suckback effect)

My LCR simulator is great for visualizing the electrical aspect of the LCR circuit. But it doesn't include anything about the projectile's physical dynamics. To do so accurately will require treatment of several more variables such as mass, distance, magnetic coupling, magnetic saturation, initial velocity, and so forth. It's been on my wish list for awhile; I may get to it yet some day.

One such simulator has been built (and done extremely well I might add!) by Wm Harris, and is published on his www.gausspistol.com web site. It was last discussed on 4hv.org around April 29, 2007. Check it out! It is very nice work.

As for the specifics of your speed calculation, it might be fair (but still very crude) to assume constant acceleration of the projectile until it reaches the middle of the coil. In which case the position x(t) = 1/2 a t^2. And the velocity v(t) = a t. Use these to solve for an estimate of the maximum attainable velocity for a given pulse width.

Cheers, Barry
Barry's Coilgun Design Site
Back to top
ramses
Fri Jan 04 2008, 02:05PM
ramses Registered Member #1208 Joined: Thu Jan 03 2008, 05:30PM
Location: Chesterland, OH
Posts: 154
Barry, I'm honored :)
Now the only question is if that the the data sheet on some SCRs i found has the I^2S in amps^2/sec. can i push it to that limit for less than the 10ms, it specifies, or do i have to take the square root and multiply it by the time in seconds? thanks for confirming my theory! BTW that calculator is amazing!!! edit: the only bad thing is that it crashes sometimes (beta) and it assumes i can turn off my capacitors! any idea how to let it know that i can't? thanks
Back to top
Barry
Fri Jan 04 2008, 03:41PM
Barry Registered Member #90 Joined: Thu Feb 09 2006, 02:44PM
Location: Seattle, Washington
Posts: 301
For coilguns, I think the SCR's most relevant spec is I-TSM, the "nonrepetitive surge peak on-state current". This is the maximum surge current it can tolerate for a short period, typically specified for 8msec or so.

You can use I-TSM directly in your design work. Just compare your peak estimated current to this spec, and away you go. If your peak current will be a little higher then don't worry, SCRs are pretty tough, but keep some spare parts handy.

I've never used the I^2t specification, and heck I'm not even sure what it's for. I assume that it relates to some kind of heating effect but what? Anyone? confused

Cheers, Barry
PS - Can you send me an email and tell me a little more about how to make the LCR simulator crash, and explain the bit about turning off capacitors? I'm always looking for ways to improve it, and I have another version of it almost ready to publish.
Back to top
ramses
Fri Jan 04 2008, 04:57PM
ramses Registered Member #1208 Joined: Thu Jan 03 2008, 05:30PM
Location: Chesterland, OH
Posts: 154
Barry wrote ...


PS - Can you send me an email and tell me a little more about how to make the LCR simulator crash, and explain the bit about turning off capacitors? I'm always looking for ways to improve it, and I have another version of it almost ready to publish.
Your LCR simulator wasn't crashing (I'm not that good); it was the BETA version of the coilgun simulator (Link2)(which is fine because it is BETA). Your LCR simulator doesn't assume that i can turn the cap's off when the projectile reaches the middle. (I can't see IGBTs with that high of current + voltage. I'm thinking about using a solenoid spark gap at .9- 1.8kv, single stage, and I can't stop an arc...)

one last question: if you sweep the voltage on the gausspistol.com simulator, it also has to sweep either the energy or the capacitance - which one does it sweep? (hopefully energy, since charging a cap to a lower voltage doesn't increase the capacitance; it lowers the energy.)

PS: i can't wait for your new LCR simulator.
Back to top
Barry
Sun Jan 06 2008, 07:19PM
Barry Registered Member #90 Joined: Thu Feb 09 2006, 02:44PM
Location: Seattle, Washington
Posts: 301
Whew, glad to hear the LCR simulator wasn't crashing after all. I promise to try and publish my latest version this weekend. The changes are mostly eye candy for the presentation. The output area looks much more like an oscilloscope screen now, and the colors are much nicer. I started adding an option to simulate the anti-parallel protection diode, but it has some bugs so I'll defer that feature for now so people can start using what I've got so far.

Edit: The RLC Simulator page has been updated today. - bwh

As for your voltage sweep question, I don't have the experience to answer. I would expect it keep capacitance constant, as we would do in real life testing. But that's just my guess.

Cheers, Barry
When the going gets rough, the tough put a smoothing cap across V+ and ground.
Back to top
ramses
Mon Jan 07 2008, 08:25PM
ramses Registered Member #1208 Joined: Thu Jan 03 2008, 05:30PM
Location: Chesterland, OH
Posts: 154
(sigh) after using the gausspistol.com simulator, i have determined that i will put 20 teslas peak field strength through the projectile. since that is 9 times the saturation density, i have decided to move on to an inductance coilgun. if saturating the projectile has no negative effects (which i doubt), let me know. otherwise, mods, feel free to close this topic.

thanks for the help,
ramses
Back to top
krenshala
Tue Jan 08 2008, 05:14AM
krenshala Registered Member #143 Joined: Sat Feb 11 2006, 04:25PM
Location: Austin TX, NorAm, Sol III
Posts: 28
I know this is old, but I had a question about your post, Barry.

Barry wrote ...

For coilguns, I think the SCR's most relevant spec is I-TSM, the "nonrepetitive surge peak on-state current". This is the maximum surge current it can tolerate for a short period, typically specified for 8msec or so.

You can use I-TSM directly in your design work. Just compare your peak estimated current to this spec, and away you go. If your peak current will be a little higher then don't worry, SCRs are pretty tough, but keep some spare parts handy.

If I'm reading what you say correctly (and I'm almost as far from being an EE as one can get ;)) the SCR can be in the "non-repetitive surge peak on-state" for approximately 8ms before it really runs the risk of damage/failure. Do the specs list the minimum time between one surge peak on-state and another that still allows the subsequent surge peak on-state to qualify as "non-repetitive"?

And, am I correct that this time would directly affect the theoretical maximum rate of fire for the coil gun. This of course is ignoring the loading mechanism bottleneck, assuming infinitely fast reloading and only one SCR in the circuit.

A curious ...

Back to top
Barry
Tue Jan 08 2008, 04:21PM
Barry Registered Member #90 Joined: Thu Feb 09 2006, 02:44PM
Location: Seattle, Washington
Posts: 301
krenshala wrote ...

Do the specs list the minimum time between one surge peak on-state and another that still allows the subsequent surge peak on-state to qualify as "non-repetitive"?
For any pulse that re-occurs, the specifications have a maximum RMS (root mean square) current limit. The RMS spec represents a limit on the temperature rise in the junction.

The exercise of computing an RMS value from your waveform is left to the reader. mistrust From that, it is possible to determine the shortest interval in which you can fire again.

Cheers, Barry
Back to top
1 2 

Moderator(s): Chris Russell, Noelle, Alex, Tesladownunder, Dave Marshall, Dave Billington, Bjørn, Steve Conner, Wolfram, Kizmo, Mads Barnkob

Go to:

Powered by e107 Forum System
 
Legal Information
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.