If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.
Special Thanks To:
Aaron Holmes
Aaron Wheeler
Adam Horden
Alan Scrimgeour
Andre
Andrew Haynes
Anonymous000
asabase
Austin Weil
barney
Barry
Bert Hickman
Bill Kukowski
Blitzorn
Brandon Paradelas
Bruce Bowling
BubeeMike
Byong Park
Cesiumsponge
Chris F.
Chris Hooper
Corey Worthington
Derek Woodroffe
Dalus
Dan Strother
Daniel Davis
Daniel Uhrenholt
datasheetarchive
Dave Billington
Dave Marshall
David F.
Dennis Rogers
drelectrix
Dr. John Gudenas
Dr. Spark
E.TexasTesla
eastvoltresearch
Eirik Taylor
Erik Dyakov
Erlend^SE
Finn Hammer
Firebug24k
GalliumMan
Gary Peterson
George Slade
GhostNull
Gordon Mcknight
Graham Armitage
Grant
GreySoul
Henry H
IamSmooth
In memory of Leo Powning
Jacob Cash
James Howells
James Pawson
Jeff Greenfield
Jeff Thomas
Jesse Frost
Jim Mitchell
jlr134
Joe Mastroianni
John Forcina
John Oberg
John Willcutt
Jon Newcomb
klugesmith
Leslie Wright
Lutz Hoffman
Mads Barnkob
Martin King
Mats Karlsson
Matt Gibson
Matthew Guidry
mbd
Michael D'Angelo
Mikkel
mileswaldron
mister_rf
Neil Foster
Nick de Smith
Nick Soroka
nicklenorp
Nik
Norman Stanley
Patrick Coleman
Paul Brodie
Paul Jordan
Paul Montgomery
Ped
Peter Krogen
Peter Terren
PhilGood
Richard Feldman
Robert Bush
Royce Bailey
Scott Fusare
Scott Newman
smiffy
Stella
Steven Busic
Steve Conner
Steve Jones
Steve Ward
Sulaiman
Thomas Coyle
Thomas A. Wallace
Thomas W
Timo
Torch
Ulf Jonsson
vasil
Vaxian
vladi mazzilli
wastehl
Weston
William Kim
William N.
William Stehl
Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Registered Member #3023
Joined: Thu Jul 22 2010, 05:50AM
Location: North Plainfield, NJ
Posts: 1
I have had an idea bouncing around in my head now for a couple of years but have not the experience or the knowledge to know if it is even possible. I also don't seem to have any friends with any knowledge of how a coil gun works to even make an educated guess as to whether or not my idea is plausible.
I am an avid nerfer (person that modifies Hasbro's Nerf brand blasters and other companies foam shooters to fire homemade darts further and faster than their stock design was meant to) and I have been trying to come up with a new propulsion system, but more of a hybrid of both technologies. Generally, after we remove any air restrictors, we either add to the propulsion of the blaster, replace it with something stronger, or make our own propulsion system. The propulsion of the dart is done with a spring/plunger assembly (though more recently with a reverse plunger system where the plunger tube moves and not the rod), an air bladder that is filled via a pumping mechanism, manual powered push-pull systems, or with the use of a set of flywheels that throw the dart. They now even have motorized blasters that operate a plunger system. Once we modify the propulsion, the last thing we do is reinforce the inside to accommodate the new forces, add a new barrel comprised of our personal choice of materials, make our darts and, in the end, we now have a blaster that shoots 2-3 times further than it did unmodified.
The darts are made of extruded polyethylene foam backer rod with either a steel washer/felt pad combination (the washer is for the weight and the pad is for a sort of cushion for when it hits someone to cause less pain), but more commonly it is made of the foam with a lead weight embedded in one side and covered with a dome of hot glue. They are also made at times from the stock darts that come with the blasters (these darts are made of the same foam except that it is tubular and not solid), but the original tips are removed and replaced with either of the two tip combination listed here.
My idea was to take the stock system of a spring-powered blaster and add to it a single stage induction coil gun system to accelerate the dart further. Leaving the blaster in its stock form is to add the element of stealth (once the air restrictors are removed, the spring blasters tend to get a lot louder, giving away the user's position) as well as to use it as the pusher to send the projectile through the coil section. The big issue I have, other than a lack of knowledge of how to do this, is how to reduce the effective firing range of the blaster. From what I have understood from my reading, a coil gun can shoot a shaped nail head rather far, but I have never seen any distance or velocity measurements.
If anyone needs pictures of what I am working with, please let me know. Currently in the hobby, the players with the edge are making their own spring-powered blasters that have a high rate of fire. I am simply trying to produce my own enhancement to the hobby and to the current technology to give myself an edge.
Just for the record. Yes, I am talking about modifying a toy gun to become a type of coil gun No, I am not a child. I am just a big kid at heart. Probably why my wife married me.
Registered Member #27
Joined: Fri Feb 03 2006, 02:20AM
Location: Hyperborea
Posts: 2058
There are two main problems with your idea. 1. The projectile must be mainly metal. So you would end up with a normal gun and not a toy gun. (You could let the coil operate the plunger but then it is more of a solenoid than a coil gun.) 2. The most common coil guns are very inefficient and not suited for practical use, they better suited as a tool for learning.
It is probably possible to make a launcher that is practical but it might be quite complicated and possibly expensive. It all depends on the mass and required velocity of the projectile.
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.