If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.
Special Thanks To:
Aaron Holmes
Aaron Wheeler
Adam Horden
Alan Scrimgeour
Andre
Andrew Haynes
Anonymous000
asabase
Austin Weil
barney
Barry
Bert Hickman
Bill Kukowski
Blitzorn
Brandon Paradelas
Bruce Bowling
BubeeMike
Byong Park
Cesiumsponge
Chris F.
Chris Hooper
Corey Worthington
Derek Woodroffe
Dalus
Dan Strother
Daniel Davis
Daniel Uhrenholt
datasheetarchive
Dave Billington
Dave Marshall
David F.
Dennis Rogers
drelectrix
Dr. John Gudenas
Dr. Spark
E.TexasTesla
eastvoltresearch
Eirik Taylor
Erik Dyakov
Erlend^SE
Finn Hammer
Firebug24k
GalliumMan
Gary Peterson
George Slade
GhostNull
Gordon Mcknight
Graham Armitage
Grant
GreySoul
Henry H
IamSmooth
In memory of Leo Powning
Jacob Cash
James Howells
James Pawson
Jeff Greenfield
Jeff Thomas
Jesse Frost
Jim Mitchell
jlr134
Joe Mastroianni
John Forcina
John Oberg
John Willcutt
Jon Newcomb
klugesmith
Leslie Wright
Lutz Hoffman
Mads Barnkob
Martin King
Mats Karlsson
Matt Gibson
Matthew Guidry
mbd
Michael D'Angelo
Mikkel
mileswaldron
mister_rf
Neil Foster
Nick de Smith
Nick Soroka
nicklenorp
Nik
Norman Stanley
Patrick Coleman
Paul Brodie
Paul Jordan
Paul Montgomery
Ped
Peter Krogen
Peter Terren
PhilGood
Richard Feldman
Robert Bush
Royce Bailey
Scott Fusare
Scott Newman
smiffy
Stella
Steven Busic
Steve Conner
Steve Jones
Steve Ward
Sulaiman
Thomas Coyle
Thomas A. Wallace
Thomas W
Timo
Torch
Ulf Jonsson
vasil
Vaxian
vladi mazzilli
wastehl
Weston
William Kim
William N.
William Stehl
Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Registered Member #898
Joined: Sun Jul 15 2007, 07:50AM
Location:
Posts: 20
Hello all.
I am looking for guidence to begin designing a coil gun rifle with a projectile velocity of around 750m/s, while 600m/s would be acceptable. I have around $3,000 to pour into this project while I am awaiting the compleation of my other project, which has nothing to do with coilguns.
All I need are some general guidelines to start me off. I.e. Suggested voltage, kenetic J, stages, inductance or reluctance, etc...
Here are some inovations I plan on using to make the design more compact and efficienct.
Piezoelectric Transformers to provide the HV source.
Ceramic barrel (VERY STRONG MATERIAL) Only used in accelerator stage, after which continues with Al bore.
Power Components mounted on custom Bergquist ceramic circuit substrates w/ thermoelectric cooling panels instead of heatsinks.
All control circuitry will be SMD with a tight component layout. w/ microcontroller.
IXYS IGBTs for capacitor discharge.
I want to use a projectile no smaller then a .22 slug, most likely iron.
The last criteria is two round burst between recharging.
I just need a basic perspective on how this could be done, for starts on a benchtop setup.
Registered Member #898
Joined: Sun Jul 15 2007, 07:50AM
Location:
Posts: 20
P.S. I am working with a gun specialist on this project so we can fabricate almost anything plausable under your responses.
Another note about velocity. I would like to reach 2500ft/s (750m/s) while anywhere from 1,500ft/s to 2,000ft/s would work. So 1,500ft/s (457.2 meters per second) is the minimum velocity acceptable.
I really do want to the projectile to have the diameter of a .22 cal slug (5.6-6mm approx).
Registered Member #89
Joined: Thu Feb 09 2006, 02:40PM
Location: Zadar, Croatia
Posts: 3145
Man, you should soften the criteria a bit for your projects.
First, what mass do you expect to launch 750m/s? Tabletop coilguns have been made approaching the speed of sound, but with quite light projectiles and not really high output energies.
Firing a 1g projectile at 750m/s requires 281.25 joules of energy. Now if you have like 5% efficiency which is *good* you would need 5625J capacitor bank which will be size of a table even with electrolityc caps.
Realistic projectile mass for such a rifle would be like <0.1g as I think (28J.)
I don't know how could you launch such a tiny projectile at such speed - iron projectile would saturate too fast, and even for induction CG I fear your coupling would be too poor to transfer energy to the projectile.
I'm no expert on coilguns, but still that is an unrealistic proposal. I've seen no CG rifle exceeding like few tens of m/s and this would be a giant leap.
Registered Member #89
Joined: Thu Feb 09 2006, 02:40PM
Location: Zadar, Croatia
Posts: 3145
I think I can safely tell you to give that up.
Exceeding sound barrier with any projectile size would be enormous triumph for portable coilguns (considering you carry a large big cap bank on your back and etc.)
In order to match muzzle energy of 0.22 rimfire cartridge which is, according to wikipedia, 135J, you require something like 3kj cap bank which is size of a small desk and by no means portable.
If I was going to build a silent subsonic weapon my first choice would be air cannon.
Registered Member #90
Joined: Thu Feb 09 2006, 02:44PM
Location: Seattle, Washington
Posts: 301
What you describe is really not a beginner project at all. Nor intermediate, for that matter.
If it's possible to build your coilgun at all, you'll need a multi-stage design. Each stage would impart a portion of the total kinetic energy ... as a random example you might have 14 stages, each of which is designed to add 10 joules KE. The (in)efficiency is such that you may well have 1KJ of stored energy in each stage.
Note that each stage is different; as the speed goes up, the firing time goes down. This typically results in lower inductance coils to achieve faster turn-off time. Also it means higher current peak in the waveform, as each 1KJ bank is discharged in successively shorter impulses. It's quite a very challenging piece of engineering, really.
You might consider relaxing one of the design constraints: try using a longer projectile. Shooting the same mass in a longer package allows you to use longer coils, and therefore the discharge times are longer. Discharging 1KJ in a longer pulse gives you a lower peak current in the switches. This makes everything easier (or maybe it just becomes possible) to build.
You mentioned a requirement for two shots in a row. For this you might consider a lower-voltage coilgun based on a large bank of industrial batteries. The available total energy is so much greater in batteries than capacitors, it's hardly comparable. The main challenge is then about how to minimize ESR and achieve the desired amp-turns in each stage, while controlling the turn-off time extremely well.
Here's another approach to consider ... If you have the skills for a 135J kinetic energy coilgun, then consider building a pulsed linear induction motor instead. The literature says energy conversion efficiencies can be in the range 10 - 20% or better. While our common garden-variety switched reluctance coilgun seems to be limited to 1 - 2% at high energies, and only reaches 5% at low energy. Everyone on this forum would love to have some trailblazer create a decent PLIM that we can learn from!
Cheers, Barry There are two rules for success in life ... Rule 1: Don't tell people everything you know
Registered Member #56
Joined: Thu Feb 09 2006, 05:02AM
Location: Southern Califorina, USA
Posts: 2445
As noted earlier, you probably aren't going to get >5% efficiency, so to get 150J out you need 3Kj of caps, which all considered isn't that horribly large. It could be made to fit into a backpack.
But I think that you are going to end up dying on the switches, wiring, etc. Think about it, if you are shooting a .22 sized bullet (say 5mm long) and shooting for 750m/s, your pulse length will be 6uS. I am not even sure that is possible using electrolytic, and definitely not possible using IGBTs
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.