Welcome
Username or Email:

Password:


Missing Code




[ ]
[ ]
Online
  • Guests: 23
  • Members: 0
  • Newest Member: omjtest
  • Most ever online: 396
    Guests: 396, Members: 0 on 12 Jan : 12:51
Members Birthdays:
One birthday today, congrats!
Alexandre (32)


Next birthdays
05/07 a.gutzeit (63)
05/08 wpk5008 (34)
05/09 Alfons (36)
Contact
If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.


Special Thanks To:
  • Aaron Holmes
  • Aaron Wheeler
  • Adam Horden
  • Alan Scrimgeour
  • Andre
  • Andrew Haynes
  • Anonymous000
  • asabase
  • Austin Weil
  • barney
  • Barry
  • Bert Hickman
  • Bill Kukowski
  • Blitzorn
  • Brandon Paradelas
  • Bruce Bowling
  • BubeeMike
  • Byong Park
  • Cesiumsponge
  • Chris F.
  • Chris Hooper
  • Corey Worthington
  • Derek Woodroffe
  • Dalus
  • Dan Strother
  • Daniel Davis
  • Daniel Uhrenholt
  • datasheetarchive
  • Dave Billington
  • Dave Marshall
  • David F.
  • Dennis Rogers
  • drelectrix
  • Dr. John Gudenas
  • Dr. Spark
  • E.TexasTesla
  • eastvoltresearch
  • Eirik Taylor
  • Erik Dyakov
  • Erlend^SE
  • Finn Hammer
  • Firebug24k
  • GalliumMan
  • Gary Peterson
  • George Slade
  • GhostNull
  • Gordon Mcknight
  • Graham Armitage
  • Grant
  • GreySoul
  • Henry H
  • IamSmooth
  • In memory of Leo Powning
  • Jacob Cash
  • James Howells
  • James Pawson
  • Jeff Greenfield
  • Jeff Thomas
  • Jesse Frost
  • Jim Mitchell
  • jlr134
  • Joe Mastroianni
  • John Forcina
  • John Oberg
  • John Willcutt
  • Jon Newcomb
  • klugesmith
  • Leslie Wright
  • Lutz Hoffman
  • Mads Barnkob
  • Martin King
  • Mats Karlsson
  • Matt Gibson
  • Matthew Guidry
  • mbd
  • Michael D'Angelo
  • Mikkel
  • mileswaldron
  • mister_rf
  • Neil Foster
  • Nick de Smith
  • Nick Soroka
  • nicklenorp
  • Nik
  • Norman Stanley
  • Patrick Coleman
  • Paul Brodie
  • Paul Jordan
  • Paul Montgomery
  • Ped
  • Peter Krogen
  • Peter Terren
  • PhilGood
  • Richard Feldman
  • Robert Bush
  • Royce Bailey
  • Scott Fusare
  • Scott Newman
  • smiffy
  • Stella
  • Steven Busic
  • Steve Conner
  • Steve Jones
  • Steve Ward
  • Sulaiman
  • Thomas Coyle
  • Thomas A. Wallace
  • Thomas W
  • Timo
  • Torch
  • Ulf Jonsson
  • vasil
  • Vaxian
  • vladi mazzilli
  • wastehl
  • Weston
  • William Kim
  • William N.
  • William Stehl
  • Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Forums
4hv.org :: Forums :: Electromagnetic Projectile Accelerators
« Previous topic | Next topic »   

Yet another coil gun prototype

1 2 3 4  last
Move Thread LAN_403
Zuckerstange47
Thu Oct 25 2018, 05:27PM Print
Zuckerstange47 Registered Member #61926 Joined: Wed Nov 22 2017, 04:08PM
Location:
Posts: 34
I finished my first prototype gauss cannon that contains a microprocessor to control the power supply to the coil, and a phototransistor light-barrier to determine the time for deactivating the magnet.
The design is very simple and faulty, but I hope to be able to improve and expand it in the future.

The construction consists of an ESP32, one working light-barrier (another one is not connected yet), a 1mm-wire spool (4 cm outer diameter, 1.4 cm length) that is wound on an acrylic tube (1.2 and 1.0 cm diameter). As a switch I am using a MOSFET (IRFP 2907, 75V, 209A), triggered by a MOSFET driver. The projectile is cut from of a steel nail (0.95 x 3.5 cm) and has a weight of 18g.
Power is delivered by a capacitor specified with 50V, 15mF, that is only charged up to 40V at the moment.

The next steps will be to enhance the wiring, set it up to measure the projectile's speed, test bigger capacitors and increase the voltage. In the future I also would like to add more stages and see how it goes...


Link2



1540487976 61926 FT0 Magnetwall06

1540487976 61926 FT0 Magnetwall03

1540487976 61926 FT0 Magnetwall02









edit:
I soldered shorter wires to the capacitor which resulted in an extremely fast projectile - the light-barrier was reached in about half the time. I also tested a 22 mF capacitor and combining the 15 and the 22 mF capacitor, resulting in a slightly shorter passing time.

New video:
Link2
Back to top
V2006
Sat Oct 27 2018, 09:50PM
V2006 Registered Member #61550 Joined: Thu Apr 06 2017, 03:23PM
Location:
Posts: 86
It is possible that 50 volts would be an acceptable voltage. The model for 100 volts was successfully tested by me:

Link2

Link2
Back to top
Zuckerstange47
Tue Oct 30 2018, 04:16PM
Zuckerstange47 Registered Member #61926 Joined: Wed Nov 22 2017, 04:08PM
Location:
Posts: 34
My plan is to go near 100 V and use multiple coils with 1mm-wire, 9 rows and 10 layers. The first shots utilized only 40 V because I did not have a fitting step-up converter then (still I do not have 100V-capacitors, so I will not put the plan into practice soon).


The current version is much more powerful than the one on the last video. I did attach the second light barrier, so the display shows the speed and the energy after each shot. Also the wiring at the coil is much better.
Yesterday I shot a 128g-nail (because I cannot find the small projectile anymore), which was measured at 0.88 joule at about 40V. Today I connected another step-up converter and went up to 46 V with a new 20g-projectile, which resulted in a speed of about 9.9 m/s and 0.98 joule (if my math is correct).

Now I need to design something to catch the projectiles safely smile




When I click you first link @V2006, I am forwarded to a page asking for my youtube-login data, but I do not see any video. I noticed that before, as I watched your videos in the past.
Back to top
V2006
Tue Oct 30 2018, 09:49PM
V2006 Registered Member #61550 Joined: Thu Apr 06 2017, 03:23PM
Location:
Posts: 86
1 mm wire is very small - it is better to increase the cross section

Link2
Back to top
Zuckerstange47
Tue Oct 30 2018, 11:33PM
Zuckerstange47 Registered Member #61926 Joined: Wed Nov 22 2017, 04:08PM
Location:
Posts: 34
I will think about the wire size, what kind of wire are you using? I remember reading somewhere in this forum, that wire above 1mm would be almost impossible to roll up properly, so that might have been the reason why I chose this diameter.

However that may be, here is another video I just made. At the end there is also an old shot, that I made about one day ago.
Link2
Back to top
V2006
Thu Nov 01 2018, 09:07PM
V2006 Registered Member #61550 Joined: Thu Apr 06 2017, 03:23PM
Location:
Posts: 86
Take at least 1.5 mm or 1mm but with two wires
and better than 2 mm and more
Back to top
Tomspol
Sat Nov 03 2018, 09:58AM
Tomspol Registered Member #62267 Joined: Sun Apr 29 2018, 10:28AM
Location: Brno Czech Republic
Posts: 2
Hi, I like how your project is made modular but I would recommend you to make all the power wires as short as possible especially that mosfet connection. Also you might achieve better results with coil with the same length as the projectile and place that light barrier on the other end of coil and switch it off when projectile reaches it. I would also like to ask where did you buy the acrylic tube? Anyway I'm looking forward to new updates.
Back to top
Zuckerstange47
Sat Nov 03 2018, 11:56AM
Zuckerstange47 Registered Member #61926 Joined: Wed Nov 22 2017, 04:08PM
Location:
Posts: 34
I will make the wires shorter in the next versions, this is not meant to be highly efficient, yet.

Tomspol wrote ...

Also you might achieve better results with coil with the same length as the projectile and place that light barrier on the other end of coil and switch it off when projectile reaches it. I would also like to ask where did you buy the acrylic tube? Anyway I'm looking forward to new updates.

Why should the coil be the same length as the projectile? Could you give me a hint towards the pysics behind it? I was thinking about using a much longer, heavier projectile, to be able to transfer more energy because of longer influence of the magnetic fields, especially in the later coils.
I read, that the best results would be achieved when the length and diameter of the coil would roughly be identical; If you double the length of a coil, the magnetic field strength is halved (provided the length of the wire stays the same), right?
In case there are no/few experiments on that matter, I might try to build two coils with different length/diameter-ratios and test the resulting speeds... but I assume that the analysis will be tricky, when also bringing the energy consumption into accout.

When calculating coils with a thicker wire I had the impression that (striving for the same amperage as a thinner-wired coil) the time for the magnetic field to strengthen would be much longer. When comparing a 1mm to a 1.9mm wired coil, the time to reach 90% of the maximum current rises from 3.8 ms to 21 ms. Also the time for the current to go to zero after deactivating the coil should be much longer, so in conclusion the coil would have to be activated earlier and deactivated some time before the projectile reaches it's center, to prevent retardation after exceeding the center? I am not sure if the results of my calculator are dependable, and my physical knowledge might be not sufficient to interpret it correctly, but I have the feeling that the advantages and disadvantages of different sizes of wires about even themselves out (with much higher costs and weight when using thick wires).

What do you mean by placing the light barrier on the other side of the coil? So that the projectile interrupts the light before reaching the coil (to get reproducable starting positions?)? At the moment, the projectile is placed before the coil manually, and the magnet is turned off when the projectile reaches the first light barrier behind the coil. The second coil is only for measuring the speed.

Maybe it would be the best to start from scratch (apart from the wooden wall), because there are so many thing I would like to change. Then I would do a much more stable mount for the unmeant moving parts, that would allow adjusting the distances of the components easily; meter the voltage of the capacitors by the ESP32, so the energy consumption after each shot could be displayed, and so on...



I bought the tube in a german shop "Holzmaus" (=Wood/lumber mouse) that has a large variety of tubes (but also other materials and forms):
Link2
They only deliver to Germoney, Austria, the Netherlands, Luxembourg and Belgium.
Back to top
Tomspol
Sat Nov 03 2018, 02:02PM
Tomspol Registered Member #62267 Joined: Sun Apr 29 2018, 10:28AM
Location: Brno Czech Republic
Posts: 2
I'm sorry, I didn't write it right. I meant placing light barrier on the beginning of the coil such that when you load the projectile into coil the light beam is interrupted. When you fire the projectile starts moving and when its whole in the coil (if the projectile has same length as coil) it clears the light barrier and coil is switched off. It looked like if you have the light barrier behind the coil the projectile is being pulled back before it reaches the light barrier. But on second thought it pretty much depends on length of projectile.

From my experiments I've got the impression that identical length of coil an projectile would be better than coil with large diameter and longer projectile. But I might be mistaken, it would definitely deserve more look into.

I'm not quite sure what do you want to achieve by increasing wire diameter. You could increase current through coil just by using higher voltage.
Back to top
Zuckerstange47
Sun Nov 04 2018, 07:03PM
Zuckerstange47 Registered Member #61926 Joined: Wed Nov 22 2017, 04:08PM
Location:
Posts: 34
Tomspol wrote ...

I'm sorry, I didn't write it right. I meant placing light barrier on the beginning of the coil such that when you load the projectile into coil the light beam is interrupted. When you fire the projectile starts moving and when its whole in the coil (if the projectile has same length as coil) it clears the light barrier and coil is switched off. It looked like if you have the light barrier behind the coil the projectile is being pulled back before it reaches the light barrier. But on second thought it pretty much depends on length of projectile.

From my experiments I've got the impression that identical length of coil an projectile would be better than coil with large diameter and longer projectile. But I might be mistaken, it would definitely deserve more look into.

I'm not quite sure what do you want to achieve by increasing wire diameter. You could increase current through coil just by using higher voltage.

You are right about the placement of the light barrier, another advantage would be that the triggering might be more exact, when using a projectile that has a flat back, but a pointy tip. I already thought about that and might change my design in the future. At the moment I am not sure, how to shape the projectile, if it needs fletchings, like a arrow, to get a stable flight... so far, my idea is to hollow out the rear part of the nail to make it lighter than the front.

The increased wire-diameter was a thought based on V2006's reply directly above yours. I think the reason behind it would be to increase the magnetic field strength and the amperage, or the length of the coil to have a longer time of energy transfer. Using a higher voltage would also lead to changing many other parts, like MOSFETs and capacitors, so I think I will stay at 1mm for now.
Back to top
1 2 3 4  last

Moderator(s): Chris Russell, Noelle, Alex, Tesladownunder, Dave Marshall, Dave Billington, Bjørn, Steve Conner, Wolfram, Kizmo, Mads Barnkob

Go to:

Powered by e107 Forum System
 
Legal Information
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.