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4hv.org :: Forums :: Computer Science
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AVR issues

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Solidacid
Fri Jul 11 2008, 12:58PM Print
Solidacid Registered Member #1430 Joined: Sun Apr 06 2008, 11:12AM
Location: Ã…rhus, Denmark
Posts: 102
hey all,
i just finished this avr programmer, i got it to work(sort of).
im tried programming:
/* Blinker Demo */

/* Include useful pre-defined functions */
#include <avr/interrupt.h> // Defines pins, ports, etc to make programs easier to read
#define F_CPU 100000UL // Sets up the default speed for delay.h
#include <util/delay.h>

int main(){

DDRD = _BV(PD4); /* enable output on port D, pin 4 */

while(1){

PORTD = _BV(PD4);
_delay_ms(1000);

PORTD &= ~_BV(PD4);
_delay_ms(1000);

}

return(0);
}
to a Atmel ATtiny2313 using Avrdude and was succesfull
but, when i connect an LED from pin 8 to pin 10 on my chip, nothing happens :(, any ideas?
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Capper
Fri Jul 11 2008, 04:34PM
Capper Registered Member #914 Joined: Fri Jul 20 2007, 06:22PM
Location: South Bend, IN
Posts: 85
Make sure your fuse bits are set correctly - turn off the watch dog, use the internal oscillator, etc.

Make sure you have a pull-up resistor on your RESET pin.
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Solidacid
Fri Jul 11 2008, 08:26PM
Solidacid Registered Member #1430 Joined: Sun Apr 06 2008, 11:12AM
Location: Ã…rhus, Denmark
Posts: 102
sorry, i just started using microcontrollers today so i have no idea what all those things mean
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Capper
Sun Jul 13 2008, 02:25PM
Capper Registered Member #914 Joined: Fri Jul 20 2007, 06:22PM
Location: South Bend, IN
Posts: 85
Well then. Before your software will work, your hardware must be working. Do you have a picture or electrical schematic of your circuit so far?

Fuse bits are internal registers that configure the microprocessor. They tell the micro what to use as a clock, how to handle power brownouts, to use JTAG debugging pins, and other things. If you don't have the fuse bits correct, the pins you think are I/O may be mapped to something else.

I would suggest downloading the spec sheet for your micro and start reading. I would also suggest logging into Link2 - lots of tutorials there.

Scott
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Solidacid
Tue Jul 15 2008, 10:48PM
Solidacid Registered Member #1430 Joined: Sun Apr 06 2008, 11:12AM
Location: Ã…rhus, Denmark
Posts: 102
im using this setup
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LithiumLord
Tue Oct 14 2008, 10:10AM
LithiumLord Registered Member #1739 Joined: Fri Oct 03 2008, 10:05AM
Location: Moscow, Russia
Posts: 261
Well guys, I got pretty stupidly stuck with this one :(
I damn wanted an atMega-based interruptor and I started that project finally. Wrote my own I2C routine for the lcd, tried it - it worked. So now only the easy things were left, but I managed to get stuck. I wanted to use the arrays for the symbol/gfx tables, but got trapped on this one:
I assign a character like this:
CHR32: .db ###, ###, .... , ### ;using a lable of "CHR32" for ascii32 character, then will just increment by 8 in draw code

;now in draw section
ldi ZL, LOW(CHR32)
ldi ZH, HIGH(CHR32)
.....now some incrementing routine over Z......
;and now:
lpm
mov tmp, r0
I2CSend ;(my I2C transfer routine)

And - I get different bugs! If I place the .db code at the beginning of my program, it works, but definitely the AVR is trying to execute the pixel row codes as commands, so if I add some more characters it just hangs up. If I place the .db after every other routine, the draw routine fails and gets some "random" data (most likely, the data from some wrong address). Any ideas or an advice how to properly grab the data initialized by that damn .db structure?

edit: sorry I'm lame - had to use not "label", but "label*2" - works well now
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