Welcome
Username or Email:

Password:


Missing Code




[ ]
[ ]
Online
  • Guests: 86
  • Members: 0
  • Newest Member: omjtest
  • Most ever online: 396
    Guests: 396, Members: 0 on 12 Jan : 12:51
Members Birthdays:
One birthday today, congrats!
RateReducer (35)


Next birthdays
11/02 Download (31)
11/02 ScottH (37)
11/03 Electroguy (94)
Contact
If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.


Special Thanks To:
  • Aaron Holmes
  • Aaron Wheeler
  • Adam Horden
  • Alan Scrimgeour
  • Andre
  • Andrew Haynes
  • Anonymous000
  • asabase
  • Austin Weil
  • barney
  • Barry
  • Bert Hickman
  • Bill Kukowski
  • Blitzorn
  • Brandon Paradelas
  • Bruce Bowling
  • BubeeMike
  • Byong Park
  • Cesiumsponge
  • Chris F.
  • Chris Hooper
  • Corey Worthington
  • Derek Woodroffe
  • Dalus
  • Dan Strother
  • Daniel Davis
  • Daniel Uhrenholt
  • datasheetarchive
  • Dave Billington
  • Dave Marshall
  • David F.
  • Dennis Rogers
  • drelectrix
  • Dr. John Gudenas
  • Dr. Spark
  • E.TexasTesla
  • eastvoltresearch
  • Eirik Taylor
  • Erik Dyakov
  • Erlend^SE
  • Finn Hammer
  • Firebug24k
  • GalliumMan
  • Gary Peterson
  • George Slade
  • GhostNull
  • Gordon Mcknight
  • Graham Armitage
  • Grant
  • GreySoul
  • Henry H
  • IamSmooth
  • In memory of Leo Powning
  • Jacob Cash
  • James Howells
  • James Pawson
  • Jeff Greenfield
  • Jeff Thomas
  • Jesse Frost
  • Jim Mitchell
  • jlr134
  • Joe Mastroianni
  • John Forcina
  • John Oberg
  • John Willcutt
  • Jon Newcomb
  • klugesmith
  • Leslie Wright
  • Lutz Hoffman
  • Mads Barnkob
  • Martin King
  • Mats Karlsson
  • Matt Gibson
  • Matthew Guidry
  • mbd
  • Michael D'Angelo
  • Mikkel
  • mileswaldron
  • mister_rf
  • Neil Foster
  • Nick de Smith
  • Nick Soroka
  • nicklenorp
  • Nik
  • Norman Stanley
  • Patrick Coleman
  • Paul Brodie
  • Paul Jordan
  • Paul Montgomery
  • Ped
  • Peter Krogen
  • Peter Terren
  • PhilGood
  • Richard Feldman
  • Robert Bush
  • Royce Bailey
  • Scott Fusare
  • Scott Newman
  • smiffy
  • Stella
  • Steven Busic
  • Steve Conner
  • Steve Jones
  • Steve Ward
  • Sulaiman
  • Thomas Coyle
  • Thomas A. Wallace
  • Thomas W
  • Timo
  • Torch
  • Ulf Jonsson
  • vasil
  • Vaxian
  • vladi mazzilli
  • wastehl
  • Weston
  • William Kim
  • William N.
  • William Stehl
  • Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Forums
4hv.org :: Forums :: General Science and Electronics
« Previous topic | Next topic »   

Sonic grenade

Move Thread LAN_403
bluecommander
Sat Feb 16 2008, 04:01AM
bluecommander Registered Member #1278 Joined: Thu Jan 31 2008, 10:34PM
Location:
Posts: 2
Yeah, I heard that about the spy device, and saw an ad in the back of my Popular Science magazine for one. The question is, How well does one work? I think that playing with sound is cool, and I do like a challenge smile . This would be neat, but even I don't see a purpose. I do remember a random sci-fi movie where a guy with a revolver sized weapon was knocking over people with sound waves. Such a thing would be possible about the time coil guns become practical angry . Anyway, Iknew it was theroically possible, and I knew it wasn't going to be practical, but I just thought of the subject as a neat one
Back to top
Shaun
Sat Feb 16 2008, 04:38AM
Shaun Registered Member #690 Joined: Tue May 08 2007, 03:47AM
Location: New Jersey, USA
Posts: 616
Its known as a laser listener, and there are amateurs who have built them. Even one right here on 4HV: Link2
Back to top
Chris Russell
Sat Feb 16 2008, 08:00AM
Chris Russell ... not Russel!
Registered Member #1 Joined: Thu Jan 26 2006, 12:18AM
Location: Tempe, Arizona
Posts: 1052
Mates wrote ...

I wouldn’t be so resolute that destroying glass without flaw by sound is not possible. Resonant transfer of energy has no real limits. The limiting factor is the power of the source and how good is the resonance. Theoretically you can deliver enough energy to the glass not only to break it but also to melt it.

And just how high is the Q of a window pane, or a regular drinking glass? How about one heated enough to be slightly soft? The amount of sound energy required to melt a drinking glass into a puddle would be so laughably high that you might as well have just set off a nuclear bomb instead. I would be very, very surprised if it were possible to break even a flawed wine glass with a regular high power speaker and a few kilowatts of sound at five feet. The idea that one can shatter any piece of glass just by hitting the right note is simply a fantasy.

The sonic grenade idea suffers the same basic problem -- you can't really break glass with sound unless it has a very high Q and you are right next to it, or your power levels are impossibly high. While you could probably theoretically build something that you could toss through a window and have it land next to a wine glass, at which point it emits enough sound to break the wine glass... you'd have saved yourself a lot of time and effort by just tossing a brick in the window and hitting the glass. cheesey
Back to top
Backyard Skunkworks
Sat Feb 16 2008, 09:25PM
Backyard Skunkworks Registered Member #1262 Joined: Fri Jan 25 2008, 05:22AM
Location: Maryland, USA
Posts: 451
When mythbusters broke their wine glasses it was at very close range and high amplitude, it also took several dozen glasses before they found one that the lead singer of Nitro could break un-amplified. I think destroying stuff with sound is totally doable with some resonating Unobtainium. cheesey
Back to top
HV Enthusiast
Sun Feb 17 2008, 03:57PM
HV Enthusiast Registered Member #15 Joined: Thu Feb 02 2006, 01:11PM
Location:
Posts: 3068
Breaking the "classic" wine glass is more resonant action then input amplitude.

First, its not glass that is breaking, its CRYSTAL. Glass has a very low Q, while crystal has a very high Q and a distinct resonant frequency.

The important thing here is that the voice has to be the resonant frequency of the crystal glass. You can easily find the resonant frequency of a crystal glass by rubbing your figure along the rim of the glass and measuring what that frequency is.

Ella Fitzgerald just didn't sing and the glass broke, she tuned her voice to the exact resonant frequency of the crystal glass. And as others have said, the glass may have been specially made for the purpose.

Back to top
Chris
Sun Feb 17 2008, 07:26PM
Chris Registered Member #8 Joined: Thu Feb 02 2006, 04:34AM
Location: Harlowton, MT, United States
Posts: 214
All wine glasses are made of glass, an amorphous solid composed primarily of silica. That includes "crystal" glasses which are actually just a type of GLASS. There is nothing crystalline about them. I would be impressed if you found a wine glass made of actual crystal. Any drinking glass will have a resonant frequency; it is not something unique to ones made of leaded glass.
Back to top
Marko
Sun Feb 17 2008, 08:35PM
Marko Registered Member #89 Joined: Thu Feb 09 2006, 02:40PM
Location: Zadar, Croatia
Posts: 3145
You guys are starting to make this appear like something paranormal :p

First, its not glass that is breaking, its CRYSTAL. Glass has a very low Q, while crystal has a very high Q and a distinct resonant frequency.

Yes, how do you mean this? As chris says, 'crystal' glasses aren't really crystal.

From what I know the Q of a glass is primarily defined by it's shape; the long narrow neck separates the ''resonator'' from ground and slows down energy loss many times to what you would have with a drinking glass.


The other very important thing is that sound is focused as much as possible; if pressure on flanks of the glass is equal to pressure on front it will cancel out and there will be no significant vibration.

That's why it is possible to break the glass with a holed cover over the speaker or by keeping it close to mouth but much harder at some significant distance.



Back to top
HV Enthusiast
Mon Feb 18 2008, 02:47AM
HV Enthusiast Registered Member #15 Joined: Thu Feb 02 2006, 01:11PM
Location:
Posts: 3068
Chris wrote ...

All wine glasses are made of glass, an amorphous solid composed primarily of silica. That includes "crystal" glasses which are actually just a type of GLASS. There is nothing crystalline about them. I would be impressed if you found a wine glass made of actual crystal. Any drinking glass will have a resonant frequency; it is not something unique to ones made of leaded glass.

You know what I meant. No need to argue semantics. In the industry (which we were discussing), there el cheap drinking glasses made from "glass" and fine drinking glasses made from "crystal." I figured we were all smart enough here to realize the difference and that "crystal" is merely an industry term.
And yes, any drinking glass will have a resonant frequency, but those made with "lead crystal" have significant higher Q's than your typical el cheapo Walmart glass due to the properties of the glass.
Back to top

Moderator(s): Chris Russell, Noelle, Alex, Tesladownunder, Dave Marshall, Dave Billington, Bjørn, Steve Conner, Wolfram, Kizmo, Mads Barnkob

Go to:

Powered by e107 Forum System
 
Legal Information
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.