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Registered Member #505
Joined: Sun Nov 19 2006, 06:42PM
Location: Yorkshire!
Posts: 329
One of my more comapct layouts, done on "spot board" where each hole just has an individual round pad on the underside. Route the power supply traces first with tinned copper wire and plenty of decoupling. Signal traces routed with wirewrap or with more tinned copper wire with coplanar ground for critical traces.
Plug in breadboard and stripboard are both the work of Lucifer and should be punished >8-(
I've "dead bugged" stuff before for a 2:1 VGA switch using SMT amplifiers and the ground plane works a treat. Having the power plane on the other side of the board works a treat too!
Registered Member #89
Joined: Thu Feb 09 2006, 02:40PM
Location: Zadar, Croatia
Posts: 3145
Hey, some nice threads have arisen since I wasn't here.
Blackplasma: I see you also like those boxes
Where did you find them in Australia? I thought they are produce in Germany or something.
I built a prototype hard-firing dimmer in same box but used a lot of SMD and airwires. All I think you should have done is to arrange those resistors more neatly, I mean, allways in same footprint and use airwires between them.
Double-sided board is also nice, it allows use of SMT, conductors top side as well as easier airwiring.
I also do all my prototyping on breadboards, despite all their flaws, as perforated boards are too expensive to be wasted like that. In most cases, I know that ''prototype'' I build on perfboard WILL be the only and finished product, I do it with maximum care about everything.
ON bigger boards I can often completely avoid use of airwires by using only short pieces of wire between connection points. This is very time consuming, though.
Final neatness will always be proportional to speed of development and you can do little about it.
It may even be good to simply etch a iron-on board (wich is very easy once you master it), populate, correct bugs and etch a new debugged board rather than mess with all the prototypes.
Registered Member #56
Joined: Thu Feb 09 2006, 05:02AM
Location: Southern Califorina, USA
Posts: 2445
You see, there are 4 tanks that have a few pounds of liquid AsH3 and PH3 (enough to kill a small city), so we are somewhat concerend when the alarm triggers. So instead of just wiring those outputs to 4 lights, it was decided that we should make the light flash (especially since there is another row of red lights directly above them that are always on indicating that some of the tanks are turned off). But why stop there? Then we added on a buzzer than goes off when any of the tanks alarm, and a latch so that even if you aren't arround when the alarm goes off you will still know that something bad happened. And for sanity sake, we also added a button that lets you scilence the buzzer.
So to answer your question, the diodes form a OR gate of sorts. The original plan (drawn by last years intern who had a masters in EE) had the 4 alarm channels wired into a relay which was wired to latch on. Of course any monkey with a soldering iron would have soon realised that if you actually built that you would short all of the channels together when any of the tanks alarm... So I added in a few diodes to isolate the channels from eachother.
And yes, if you pull any of the top 4 diodes, you can remove a channels ability to trigger the alarm, and if you pull the bottom diode the alarm no longer latches on (but no one else knows that )
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