If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.
Special Thanks To:
Aaron Holmes
Aaron Wheeler
Adam Horden
Alan Scrimgeour
Andre
Andrew Haynes
Anonymous000
asabase
Austin Weil
barney
Barry
Bert Hickman
Bill Kukowski
Blitzorn
Brandon Paradelas
Bruce Bowling
BubeeMike
Byong Park
Cesiumsponge
Chris F.
Chris Hooper
Corey Worthington
Derek Woodroffe
Dalus
Dan Strother
Daniel Davis
Daniel Uhrenholt
datasheetarchive
Dave Billington
Dave Marshall
David F.
Dennis Rogers
drelectrix
Dr. John Gudenas
Dr. Spark
E.TexasTesla
eastvoltresearch
Eirik Taylor
Erik Dyakov
Erlend^SE
Finn Hammer
Firebug24k
GalliumMan
Gary Peterson
George Slade
GhostNull
Gordon Mcknight
Graham Armitage
Grant
GreySoul
Henry H
IamSmooth
In memory of Leo Powning
Jacob Cash
James Howells
James Pawson
Jeff Greenfield
Jeff Thomas
Jesse Frost
Jim Mitchell
jlr134
Joe Mastroianni
John Forcina
John Oberg
John Willcutt
Jon Newcomb
klugesmith
Leslie Wright
Lutz Hoffman
Mads Barnkob
Martin King
Mats Karlsson
Matt Gibson
Matthew Guidry
mbd
Michael D'Angelo
Mikkel
mileswaldron
mister_rf
Neil Foster
Nick de Smith
Nick Soroka
nicklenorp
Nik
Norman Stanley
Patrick Coleman
Paul Brodie
Paul Jordan
Paul Montgomery
Ped
Peter Krogen
Peter Terren
PhilGood
Richard Feldman
Robert Bush
Royce Bailey
Scott Fusare
Scott Newman
smiffy
Stella
Steven Busic
Steve Conner
Steve Jones
Steve Ward
Sulaiman
Thomas Coyle
Thomas A. Wallace
Thomas W
Timo
Torch
Ulf Jonsson
vasil
Vaxian
vladi mazzilli
wastehl
Weston
William Kim
William N.
William Stehl
Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Registered Member #2901
Joined: Thu Jun 03 2010, 01:25PM
Location:
Posts: 837
Better question ... why bother CGI'ing something like this?
To actually do it you would need a control circuit inside the balls to counteract the magnetic field somehow when it gets to a given strength ... otherwise because of squared laws it's just going to fly up and hit the magnet. Would winding a coil around an iron core and switching it in series with a capacitor work to create an out of phase magnetic field and let gravity take over again?
Registered Member #2901
Joined: Thu Jun 03 2010, 01:25PM
Location:
Posts: 837
That's not a very interesting discussion though ... it's CGI, but is it theoretically possible?
Use an AC electromagnet. Use a powdered iron core with a coil wound on it and at a given induced voltage temporarily put a capacitor in parallel to the coil ... as far as I can see this should decrease the attraction to the electromagnet.
Registered Member #5258
Joined: Sun Jun 10 2012, 10:15PM
Location: Missouri - USA
Posts: 119
+1 Vote for fake.
Look at the board she pulls out of the ball. Why would you put a connector on a board to connect to something on the same board especially when the "thing" needs to fly. The connector isn't used for the little "screw electromagnet" that's soldered directly to the board. And a programing header would not have something plugged in like that.
Also magnetic field strength is inversely proportional to the square of the distance between the two objects. If the device in the ball can be lifted an inch away by a the electromagnet, it would take nine times the tesla to lift the ball at a distance of three inches (3^2). Those big junk yard magnets would suck up massive current to be able to lift an object that far away (made for holding, not pulling from long distances) which could not be supplied by the dinky cables they have running up to it.
And it looks like the CGI gurus forgot the ball shadows.
Registered Member #4034
Joined: Thu Jul 28 2011, 10:41PM
Location: somewhere in the Southern hemisphere
Posts: 138
Hmm i had my suspicions, yeah does look like CGI now that you point it out. But that still raises the question; Is it possible? Id be keen to try to scale something like this down. But any ideas as to how to do it? The physics behind making something more attracted further away for a field than up close?
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.