If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.
Special Thanks To:
Aaron Holmes
Aaron Wheeler
Adam Horden
Alan Scrimgeour
Andre
Andrew Haynes
Anonymous000
asabase
Austin Weil
barney
Barry
Bert Hickman
Bill Kukowski
Blitzorn
Brandon Paradelas
Bruce Bowling
BubeeMike
Byong Park
Cesiumsponge
Chris F.
Chris Hooper
Corey Worthington
Derek Woodroffe
Dalus
Dan Strother
Daniel Davis
Daniel Uhrenholt
datasheetarchive
Dave Billington
Dave Marshall
David F.
Dennis Rogers
drelectrix
Dr. John Gudenas
Dr. Spark
E.TexasTesla
eastvoltresearch
Eirik Taylor
Erik Dyakov
Erlend^SE
Finn Hammer
Firebug24k
GalliumMan
Gary Peterson
George Slade
GhostNull
Gordon Mcknight
Graham Armitage
Grant
GreySoul
Henry H
IamSmooth
In memory of Leo Powning
Jacob Cash
James Howells
James Pawson
Jeff Greenfield
Jeff Thomas
Jesse Frost
Jim Mitchell
jlr134
Joe Mastroianni
John Forcina
John Oberg
John Willcutt
Jon Newcomb
klugesmith
Leslie Wright
Lutz Hoffman
Mads Barnkob
Martin King
Mats Karlsson
Matt Gibson
Matthew Guidry
mbd
Michael D'Angelo
Mikkel
mileswaldron
mister_rf
Neil Foster
Nick de Smith
Nick Soroka
nicklenorp
Nik
Norman Stanley
Patrick Coleman
Paul Brodie
Paul Jordan
Paul Montgomery
Ped
Peter Krogen
Peter Terren
PhilGood
Richard Feldman
Robert Bush
Royce Bailey
Scott Fusare
Scott Newman
smiffy
Stella
Steven Busic
Steve Conner
Steve Jones
Steve Ward
Sulaiman
Thomas Coyle
Thomas A. Wallace
Thomas W
Timo
Torch
Ulf Jonsson
vasil
Vaxian
vladi mazzilli
wastehl
Weston
William Kim
William N.
William Stehl
Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Registered Member #1525
Joined: Mon Jun 09 2008, 12:16AM
Location: America
Posts: 294
Yandersen wrote ...
Nope. After cap drops to 0V, current keeps running in two diode-thyristor loops. Maybe, extra third thyristor for V-switch in parallel to the coil will close everything up?..
Remember than in an RLC circuit, voltage and current are 90 degrees out of phase. So when capacitor voltage is at zero, current is at it's peak value. SCRs shut off when zero current runs through the anode, which in an RLC circuit coincides with peak negative capacitor voltage.
This weekend I had a bit of extra time to breadboard the injector control circuit, so far it seems to work as designed. It has semi and full-auto modes, with an NE555 causing a delay that sets the maximum ROF for full auto (currently set to 10.5 RPS).
Registered Member #2529
Joined: Thu Dec 10 2009, 02:43AM
Location:
Posts: 600
Steve Conner wrote ...
I could be imagining it, but didn't we prove a long time ago that the optimal coil is the same length as the projectile?
Yes, but that's not the precise issue. The issue is the optimum diameter/length ratio of the coil, not the relative length (which IMO should be about the same).
It turns out that both small diameter/length ratios and large diameter/length ratios are very suboptimal.
In other words there's a happy medium.
As a related thing, I've been doing simulations of simple permanent magnets, and it turns out there's an optimum shape for magnets to give the best total pull; two cubes, or two cylinders of roughly equal diameter/width both give really good pull strength. Flat discs face-face or bar magnets end-end give much lower total pull. I think this is the same effect.
When you energise your coil, you're making a magnet (and a second one from the iron), and you need the shapes to be geometrically optimal to get the best pull from the energy you've put in.
wrote ...
Also, to prevent suckback, the current has to have decayed away by the time the projectile reaches the centre of the coil.
Ideally wayyyy before that. Any energy in the coil after any part of the projectile has entered already has parts of the coil pulling on the projectile the wrong way! You are already getting partial suckback.
"Ideally wayyyy before that. Any energy in the coil after any part of the projectile has entered already has parts of the coil pulling on the projectile the wrong way! You are already getting partial suckback."
Seeing the pull force in a different entering points for the coil with constant current (FEMM simulation) I would say that pull force is at the peak when projectile is inside the coil from 1/3 to 2/3 of the coil length. If only we can start and stop the current infinitely fast, the highest efficiency will be achieved when coil consumes energy while projectile passes only that little distance.
Registered Member #2529
Joined: Thu Dec 10 2009, 02:43AM
Location:
Posts: 600
Right, and you can pretty much do that by capacitively cancelling out the inductance of the coil to give just a resistive load to your driving circuit. I haven't analysed your circuit but that's pretty much what you're doing isn't it?
And it goes without saying really, that what you ideally want to do is keep the projectile in that optimum field the whole time as it accelerates by phasing a bunch of coils correctly.
Registered Member #1451
Joined: Wed Apr 23 2008, 03:48AM
Location: Boulder, Co
Posts: 661
What do you mean by capacitively cancelling the inductance? There is no way to make an inductor look like a purely resistive load to a circuit. Even if you apply a direct current (say from an ideal voltage source) the current through the coil will ramp up in an exponential way.
EDIT*** Of course it's linear, my apologies! Forgot I was talking about an ideal case.
Registered Member #2529
Joined: Thu Dec 10 2009, 02:43AM
Location:
Posts: 600
Turkey9 wrote ...
What do you mean by capacitively cancelling the inductance? There is no way to make an inductor look like a purely resistive load to a circuit. Even if you apply a direct current (say from an ideal voltage source) the current through the coil will ramp up in an exponential way.
EDIT*** Of course it's linear, my apologies! Forgot I was talking about an ideal case.
You certainly can make a capacitively loaded inductor look like a resistor at resonance, by driving it at the critical frequency; the capacitance builds up the high voltages for you and bullies the inductor into submission.
Theoretically one design of coilgun could consists of a bunch of capacitively loaded coils in parallel, each with their own resonant frequency and you just feed it with ever increasing pitch.
Not sure if that particular idea is practical, but it's not inconceivable that it could be made to work.
edit: might work pretty well for an induction motor, you really need multiple cycles, not sure about more traditional coil guns
Registered Member #1451
Joined: Wed Apr 23 2008, 03:48AM
Location: Boulder, Co
Posts: 661
Ah I see. The only problem is that it requires a sinusoidal steady state to achieve this. Too bad that starting and stopping a sinusoid will create harmonics that will through off the tuning. I'm talking about the practical case here.
Registered Member #2529
Joined: Thu Dec 10 2009, 02:43AM
Location:
Posts: 600
A few cycles, depends on the Q factor- which may not be very high.
But the other point is that in these kinds of circuits you don't really want very high current; because past saturation, high currents give increased i^2 R, but only linear force. So you want to pump current into the coil quickly up to that limit, and then suck it back out again, so you're not going so far up the linear ramp and so it all happens much more quickly anyway.
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.