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4hv.org :: Forums :: General Chatting
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Inspiring video games

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uzzors2k
Tue Feb 08 2011, 01:46PM
uzzors2k Registered Member #95 Joined: Thu Feb 09 2006, 04:57PM
Location: Norway
Posts: 1308
What wasn't cool about liberty prime!

Probability of mission hindrance: zero percent.
*cue barrage of nukes and lasers*

Did you find the satellite array which was still in contact with a nuclear satellite? You could use it to drop some nukes from orbit. Only in the future could satellites remain functional for 200 years! The Point Lookout expansion was pretty good, I don't want to spoil anything but there was plenty of "archeology" there too. Mothership Zeta was interesting in the sense that people had been abducted every century for the last 2000 years and put on ice, and pristine pre-war artifacts could be found on-board the space ship.

If you like post-apocalyptic games, I can sincerely recommend Metro 2033. It's like fallout, but set in Moscow 30 years after a nuclear war. It's much more realistic than fallout, making it pretty interesting. There's still mutants of course.

I always find it intriguing to think what humanity has accomplished so far, and yet how quickly it can all disappear. Not to be rediscovered for hundreds of years to come. Those who come later would have little to no understanding of our artifacts, and probably think of us a wizards. Just think how little the average person knows of common technology today!
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Chris Russell
Tue Feb 08 2011, 10:53PM
Chris Russell ... not Russel!
Registered Member #1 Joined: Thu Jan 26 2006, 12:18AM
Location: Tempe, Arizona
Posts: 1052
Uzzors wrote ...

What wasn't cool about liberty prime!

Probability of mission hindrance: zero percent.
*cue barrage of nukes and lasers*


Indeed! Walking along the bridge, casually blowing vertibirds out of the sky with a glance... that was just an excellent, excellent scene.


Uzzors wrote ...


Did you find the satellite array which was still in contact with a nuclear satellite? You could use it to drop some nukes from orbit. Only in the future could satellites remain functional for 200 years! The Point Lookout expansion was pretty good, I don't want to spoil anything but there was plenty of "archeology" there too. Mothership Zeta was interesting in the sense that people had been abducted every century for the last 2000 years and put on ice, and pristine pre-war artifacts could be found on-board the space ship.


I did! Highwater Trousers, I think, was the name of the satellite system. Doesn't serve any real purpose, but it's fun to watch it blow some new holes in the wasteland. Stuff like that is what really made the game worthwhile for me. Not only were there a ton of side quests, there was stuff like Highwater Trousers that wasn't even part of any quest, or even near very many quest markers; it's just there for you to discover while exploring the wasteland.

Point Lookout was, by far, my favorite DLC. It was the only one that I felt really captured that same awesome post-apocalyptic archaeological feeling for me.

I didn't really get into the Pitt much, Operation Anchorage was neat from the historical perspective, and Broken Steel was great if only because it fixed what I considered to be a major plot hole in the ending. Not trying to give anything away, but COME ON, Fawkes.

Mothership Zeta was good fun, with a fairly large amount of back story to uncover as you play. My only gripe was that visually and plot-element wise, it didn't really feel like Fallout, it just felt like a whole new game of its own that only tied into the Fallout universe very loosely. Not a huge complaint, though, as I really did enjoy it. It had a very 50's sci-fi feel to it.

Uzzors wrote ...


If you like post-apocalyptic games, I can sincerely recommend Metro 2033. It's like fallout, but set in Moscow 30 years after a nuclear war. It's much more realistic than fallout, making it pretty interesting. There's still mutants of course.

I always find it intriguing to think what humanity has accomplished so far, and yet how quickly it can all disappear. Not to be rediscovered for hundreds of years to come. Those who come later would have little to no understanding of our artifacts, and probably think of us a wizards. Just think how little the average person knows of common technology today!

I feel the same. It's amusing how in Fallout 3, pre-war people are looked upon as sort of both technological wizards, and incredibly foolish. I'll have to give Metro 2033 a look when I get the time.
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dmg
Wed Feb 09 2011, 02:10AM
dmg Registered Member #2628 Joined: Fri Jan 15 2010, 12:23AM
Location:
Posts: 627
Great review you did there Chris, it makes me really want to get that game.
I sadly have no inspiring games to contribute to this thread.. I dont play much anymore.
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Coronafix
Thu Feb 10 2011, 07:26AM
Coronafix Registered Member #160 Joined: Mon Feb 13 2006, 02:07AM
Location: Melbourne, Australia
Posts: 938
GBD wrote ...

Great review you did there Chris, it makes me really want to get that game.
I sadly have no inspiring games to contribute to this thread.. I dont play much anymore.

Me too! So much that I've started playing it. Such a weird feeling, reminds me of Bioshock
with that antique feel.
One game that I've gone back to again and again is Half Life 2. Love the grav-gun.
Of course Portal is up there too.
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