Welcome
Username or Email:

Password:


Missing Code




[ ]
[ ]
Online
  • Guests: 109
  • Members: 0
  • Newest Member: omjtest
  • Most ever online: 396
    Guests: 396, Members: 0 on 12 Jan : 12:51
Members Birthdays:
All today's birthdays', congrats!
hvguy (42)
thehappyelectron (15)
Justin (2025)


Next birthdays
05/15 Linas (35)
05/15 Toasty (30)
05/16 kg7bz (69)
Contact
If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.


Special Thanks To:
  • Aaron Holmes
  • Aaron Wheeler
  • Adam Horden
  • Alan Scrimgeour
  • Andre
  • Andrew Haynes
  • Anonymous000
  • asabase
  • Austin Weil
  • barney
  • Barry
  • Bert Hickman
  • Bill Kukowski
  • Blitzorn
  • Brandon Paradelas
  • Bruce Bowling
  • BubeeMike
  • Byong Park
  • Cesiumsponge
  • Chris F.
  • Chris Hooper
  • Corey Worthington
  • Derek Woodroffe
  • Dalus
  • Dan Strother
  • Daniel Davis
  • Daniel Uhrenholt
  • datasheetarchive
  • Dave Billington
  • Dave Marshall
  • David F.
  • Dennis Rogers
  • drelectrix
  • Dr. John Gudenas
  • Dr. Spark
  • E.TexasTesla
  • eastvoltresearch
  • Eirik Taylor
  • Erik Dyakov
  • Erlend^SE
  • Finn Hammer
  • Firebug24k
  • GalliumMan
  • Gary Peterson
  • George Slade
  • GhostNull
  • Gordon Mcknight
  • Graham Armitage
  • Grant
  • GreySoul
  • Henry H
  • IamSmooth
  • In memory of Leo Powning
  • Jacob Cash
  • James Howells
  • James Pawson
  • Jeff Greenfield
  • Jeff Thomas
  • Jesse Frost
  • Jim Mitchell
  • jlr134
  • Joe Mastroianni
  • John Forcina
  • John Oberg
  • John Willcutt
  • Jon Newcomb
  • klugesmith
  • Leslie Wright
  • Lutz Hoffman
  • Mads Barnkob
  • Martin King
  • Mats Karlsson
  • Matt Gibson
  • Matthew Guidry
  • mbd
  • Michael D'Angelo
  • Mikkel
  • mileswaldron
  • mister_rf
  • Neil Foster
  • Nick de Smith
  • Nick Soroka
  • nicklenorp
  • Nik
  • Norman Stanley
  • Patrick Coleman
  • Paul Brodie
  • Paul Jordan
  • Paul Montgomery
  • Ped
  • Peter Krogen
  • Peter Terren
  • PhilGood
  • Richard Feldman
  • Robert Bush
  • Royce Bailey
  • Scott Fusare
  • Scott Newman
  • smiffy
  • Stella
  • Steven Busic
  • Steve Conner
  • Steve Jones
  • Steve Ward
  • Sulaiman
  • Thomas Coyle
  • Thomas A. Wallace
  • Thomas W
  • Timo
  • Torch
  • Ulf Jonsson
  • vasil
  • Vaxian
  • vladi mazzilli
  • wastehl
  • Weston
  • William Kim
  • William N.
  • William Stehl
  • Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Forums
4hv.org :: Forums :: General Science and Electronics
« Previous topic | Next topic »   

Novel flying machines

Move Thread LAN_403
Patrick
Wed Jul 02 2014, 08:31PM
Patrick Registered Member #2431 Joined: Tue Oct 13 2009, 09:47PM
Location: Chico, CA. USA
Posts: 5639
Ash Small wrote ...

Patrick wrote ...

ok lets go back to 3 props, with 2 blades each, 14 inches in diameter, 5.5 pitch.
and ill make up endurace by adding a piston electric generator.

There does come a point where switching to 'diesel-electric' makes sense, but ideally I'd like to see some graphs first.

I still think 14" is too small to make a sgnificant improvement in efficiency, but if that's all that's available and you don't want to make your own it's a step in the right direction.

EDIT: I still think you need to reduce disc loading tenfold although I'm still hoping to get my head round the relevant maths. I'm not sure how detrimental this would be to manouverability, etc. though.

first, if you can think of a better shape and help with the math, id definately make a whole new prop type. ive got balsa, bass, foam FG and carbon cloth.

second, im assembling a test sled for the glow engine at this very moment. so ill effectivley have a dyno setup for the graph and measurements.

third, i dont think maneuverability is going to be a problem, even with wide discs.



1404332448 2431 FT1630 Highpic1sm



1404332448 2431 FT1630 Highpic2sm



1404333617 2431 FT1630 Glow1
Evolution 40NX, glow engine.


1404333617 2431 FT1630 Glow2
glow engine wieghs half as much as the 6.6Ah battery. should be good to 1.4hp.
Back to top
Ash Small
Wed Jul 02 2014, 08:40PM
Ash Small Registered Member #3414 Joined: Sun Nov 14 2010, 05:05PM
Location: UK
Posts: 4245
Patrick wrote ...


first, if you can think of a better shape and help with the math, id definately make a whole new prop type. ive got balsa, bass, foam FG and carbon cloth.

second, im assembling a test sled for the glow engine at this very moment. so ill effectivley have a dyno setup for the graph and measurements.

third, i dont think maneuverability is going to be a problem, even with wide discs.

Sounds good. You do have an 'inherently manouverable' design. wink
Back to top
BigBad
Wed Jul 02 2014, 10:29PM
BigBad Registered Member #2529 Joined: Thu Dec 10 2009, 02:43AM
Location:
Posts: 600
One problem with the fuel engine idea is that you will have variable weight; that would push you towards having to have collective.

How long do you need to fly for? What weight of fuel does that equate to?
Back to top
Patrick
Thu Jul 03 2014, 05:08AM
Patrick Registered Member #2431 Joined: Tue Oct 13 2009, 09:47PM
Location: Chico, CA. USA
Posts: 5639
BigBad wrote ...

One problem with the fuel engine idea is that you will have variable weight; that would push you towards having to have collective.

How long do you need to fly for? What weight of fuel does that equate to?
Duration should be 25 to 45 minutes, with heavy instruments.
1.7-ish kg, plus 0.8 kg in payload, plus fuel/oil mass would be 24-ish fluid ounces of alcohol.

24fl oz x 24.2 g = 580g Alcohol


CoG is critical but ill just have to arrange the locations carefully, so as the tank empties it gets lighter but doesnt lose its CoG (as with the P-51)


Back to top
Ash Small
Thu Jul 03 2014, 09:04AM
Ash Small Registered Member #3414 Joined: Sun Nov 14 2010, 05:05PM
Location: UK
Posts: 4245
One thing that concerns me regarding the thrust measurments etc. is 'ground effect'.

I'm trying to work out if we need to make an allowance for it or not.

I'm sure we're all familiar with 'wing in ground effect', which allows seaplanes to have incredible range. I assume we have a similar 'ground effect' with 'copters. Do we need to allow for this in the thrust measurments or not?

EDIT: I'm wondering if this explains why we appear to be outside of the shaded areas on the disc loading graph, or if there is another explanation.

Where we are on that graph tends to suggest that any significant reductions in disc loading will give very significant improvements in efficiency, but I'll wait until I've plotted a log/log graph before attempting to extrapolate any 'reliable' information.
Back to top
Patrick
Thu Jul 03 2014, 04:28PM
Patrick Registered Member #2431 Joined: Tue Oct 13 2009, 09:47PM
Location: Chico, CA. USA
Posts: 5639
When I'm 1 to 2 feet above ground, with ground effect the throttle only needs to 1/4 open to hover. Above 3 feet it greatly deminishes, and above 8 feet ground effect is gone. I do most of my flying above 15 feet.










Back to top
Ash Small
Thu Jul 03 2014, 04:44PM
Ash Small Registered Member #3414 Joined: Sun Nov 14 2010, 05:05PM
Location: UK
Posts: 4245
Patrick wrote ...

When I'm 1 to 2 feet above ground, with ground effect the throttle only needs to 1/4 open to hover. Above 3 feet it greatly deminishes, and above 8 feet ground effect is gone. I do most of my flying above 15 feet.

But when you measured thrust, does the method you used mean that we need to compensate for ground effect, or is it something we don't need to worry about?

Is this why the figures obtained are outside of the shaded area on the graph, or is there another explanation?

I'm just thinking out loud here.

EDIT: Do we know motor RPM when the craft is hovering more than 8' above the ground?
Back to top
Patrick
Thu Jul 03 2014, 05:06PM
Patrick Registered Member #2431 Joined: Tue Oct 13 2009, 09:47PM
Location: Chico, CA. USA
Posts: 5639
Ash Small wrote ...

Patrick wrote ...

When I'm 1 to 2 feet above ground, with ground effect the throttle only needs to 1/4 open to hover. Above 3 feet it greatly deminishes, and above 8 feet ground effect is gone. I do most of my flying above 15 feet.

But when you measured thrust, does the method you used mean that we need to compensate for ground effect, or is it something we don't need to worry about?

Is this why the figures obtained are outside of the shaded area on the graph, or is there another explanation?

I'm just thinking out loud here.

EDIT: Do we know motor RPM when the craft is hovering more than 8' above the ground?
My test data was always horizontal, so I always ignore ground effect, I always make sure it's contribution is zero in hover flight time and thrust stand data.
Back to top
Ash Small
Thu Jul 03 2014, 06:17PM
Ash Small Registered Member #3414 Joined: Sun Nov 14 2010, 05:05PM
Location: UK
Posts: 4245
Patrick wrote ...

My test data was always horizontal, so I always ignore ground effect, I always make sure it's contribution is zero in hover flight time and thrust stand data.

Ok, for now let's assume we're outside of the shaded area due to poor prop design, or something. The kind of propeller factors that Udo was referring to, for example. This would suggest that a 'purpose designed' prop could improve efficiency further. Maybe there are other factors, but these could explain it and it's plausible, I think.

I doubt I'll get a log/log graph done before the weekend. I think we do need to sort out some relevant (and accurate) graphs if you want to convince others to part with money wink

EDIT: It could be related to scale, I suppose.
Back to top
Patrick
Thu Jul 03 2014, 07:06PM
Patrick Registered Member #2431 Joined: Tue Oct 13 2009, 09:47PM
Location: Chico, CA. USA
Posts: 5639
Ash Small wrote ...

Patrick wrote ...

My test data was always horizontal, so I always ignore ground effect, I always make sure it's contribution is zero in hover flight time and thrust stand data.

Ok, for now let's assume we're outside of the shaded area due to poor prop design, or something. The kind of propeller factors that Udo was referring to, for example. This would suggest that a 'purpose designed' prop could improve efficiency further. Maybe there are other factors, but these could explain it and it's plausible, I think.

I doubt I'll get a log/log graph done before the weekend. I think we do need to sort out some relevant (and accurate) graphs if you want to convince others to part with money wink

EDIT: It could be related to scale, I suppose.
yes i worry about scalability, but im still grateful for everybody's help so far, and dont kill yourself working for me. (though a Kickstarter for this stuff is looking more desirable.)

this is quite complicated, and so many on the interwebs are just throwing random flying garbage together, and hoping for the best. while id like a more thorough, thoughtful, elegant solution.

(piston-electric pisses me off, but im still working on it.)

EDIT: on the graph, we see the harrier like implementation on the lower right. and the traditional heli of the upper left. but the effciency is best in the upper right side right?
Back to top

Moderator(s): Chris Russell, Noelle, Alex, Tesladownunder, Dave Marshall, Dave Billington, Bjørn, Steve Conner, Wolfram, Kizmo, Mads Barnkob

Go to:

Powered by e107 Forum System
 
Legal Information
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.