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Registered Member #333
Joined: Mon Mar 20 2006, 06:02PM
Location: Czech Republic
Posts: 45
Steve Conner wrote ...
Yes, I believe Steve Ward and Phillip Slawinski's latest driver is a digital PLL running on some sort of fast microcontroller, and a few people are working on FPGA-based drivers at the moment.
A MCU has too much latency to run anything but a PLL, but a FPGA can emulate a traditional feedback driver too, possibly using digital filters for phase lead.
Yeah, I already seen in another thread that they made some FPGA PLL design with fast ADC. I think FPGAs are very well suited for this purpose but they are still a bit blackbox for me. I would rather use some DSP which also have quite low latency and high throughput (due to multiple buses and special instructiuon) but they are expansive. But now there are many low cost and fast enough ARM MCUs that maybe also could handle it. So maybe for som future project...
Registered Member #2292
Joined: Fri Aug 14 2009, 05:33PM
Location: The Wild West AKA Arizona
Posts: 795
The cool thing about FPGAs is that they are not as much of a black box as you may thing! I learned VHDL in about a month not spending a whole lot of time. The thing that makes FPGA based design much better than MCU is not only the speed (100MHz+) but the parallel processing capability.
Let’s say you had an MCU that reads an ADC and then updates a timer based on that info, this may take many clocks (hundreds even) because the MCU can only do one thing at a time. First it would read the ADC then it would update the timer with a lot of little steps in between. With the FPGA this whole operation could be done potential in one clock cycle if coded correctly. On top of this it could also be doing several other things at the same time, like receiving serial data, all without impacting any other part of the device.
If anything I would say it simply takes a shift in thinking from traditional MCUs to program any kind of programmable logic. Although the code is c-like it functions a lot differently due to the parallel operation.
My FPGA based control uses a pipe line ADC running at the same speed as the FPGA. Basically every clock (100MHz) the ADC clocks 10 bits of data into the FPGA via a parallel pipeline interafce. One clock later the output changes as a direct result. That’s roughly a 20nS response time to any change in conduction. This is as fast as most analog units doing the same thing.
Registered Member #333
Joined: Mon Mar 20 2006, 06:02PM
Location: Czech Republic
Posts: 45
Goodchild wrote ...
The cool thing about FPGAs is that they are not as much of a black box as you may thing! I learned VHDL in about a month not spending a whole lot of time. The thing that makes FPGA based design much better than MCU is not only the speed (100MHz+) but the parallel processing capability...
Yes. I didn't express well. The principles of FPGA, PLD, PLA... are known to me a quite long (I met them on university a little bit). I understand what advantages/disadvantages over MCU it has, you're right. But mostly I have a problem with thinking in parallel programming and VHDL. And there are some cathes like e.g. signal propagation issue in long counter structure and other limitations that don't exist in MCU world (MCU's has surely its different cathes :). Also I didn't saw there would be available some simple lightweight opensource/free developing environment like equivalent of GNU GCC tool chain that is widely spreaded over MCUs. I only saw that manufacturers are giving some demoversion of their bloatware limited to small designs. I also never physically programmed the FPGA and don't know what kind of programmer I need. I like e.g. programming of Atmel AVR MCUs because I just need 5 wires from my parallel port to do SPI programming. Yeah I admit that's all due to my laziness but I didn't get the right motivation to study and use FPGAs more at work or elsewhere yet, and free time is very limited as I'm working now...
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