If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.
Special Thanks To:
Aaron Holmes
Aaron Wheeler
Adam Horden
Alan Scrimgeour
Andre
Andrew Haynes
Anonymous000
asabase
Austin Weil
barney
Barry
Bert Hickman
Bill Kukowski
Blitzorn
Brandon Paradelas
Bruce Bowling
BubeeMike
Byong Park
Cesiumsponge
Chris F.
Chris Hooper
Corey Worthington
Derek Woodroffe
Dalus
Dan Strother
Daniel Davis
Daniel Uhrenholt
datasheetarchive
Dave Billington
Dave Marshall
David F.
Dennis Rogers
drelectrix
Dr. John Gudenas
Dr. Spark
E.TexasTesla
eastvoltresearch
Eirik Taylor
Erik Dyakov
Erlend^SE
Finn Hammer
Firebug24k
GalliumMan
Gary Peterson
George Slade
GhostNull
Gordon Mcknight
Graham Armitage
Grant
GreySoul
Henry H
IamSmooth
In memory of Leo Powning
Jacob Cash
James Howells
James Pawson
Jeff Greenfield
Jeff Thomas
Jesse Frost
Jim Mitchell
jlr134
Joe Mastroianni
John Forcina
John Oberg
John Willcutt
Jon Newcomb
klugesmith
Leslie Wright
Lutz Hoffman
Mads Barnkob
Martin King
Mats Karlsson
Matt Gibson
Matthew Guidry
mbd
Michael D'Angelo
Mikkel
mileswaldron
mister_rf
Neil Foster
Nick de Smith
Nick Soroka
nicklenorp
Nik
Norman Stanley
Patrick Coleman
Paul Brodie
Paul Jordan
Paul Montgomery
Ped
Peter Krogen
Peter Terren
PhilGood
Richard Feldman
Robert Bush
Royce Bailey
Scott Fusare
Scott Newman
smiffy
Stella
Steven Busic
Steve Conner
Steve Jones
Steve Ward
Sulaiman
Thomas Coyle
Thomas A. Wallace
Thomas W
Timo
Torch
Ulf Jonsson
vasil
Vaxian
vladi mazzilli
wastehl
Weston
William Kim
William N.
William Stehl
Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Registered Member #27
Joined: Fri Feb 03 2006, 02:20AM
Location: Hyperborea
Posts: 2058
This is a simple and probably very old trick but it is quite useful to know.
This is the original picture, not many stars are visible and the colour is bad.
This is what we get if we try to adjust the brightness and contrast, since the light pollution and vignetting is uneven it is hopeless to get a good result.
What we need to do is to subtract the sky and the vignetting before we adjust the contrast and brightness. We do that by replacing every pixel in the image with the median of the pixels around it to remove the stars.
Then we subtract that from the original and adjust the brightness and contrast. Now we get many more more stars and useful colours.
Registered Member #15
Joined: Thu Feb 02 2006, 01:11PM
Location:
Posts: 3068
Yep, this is known as creating an "artificial flat." In fact there are many advanced programs out there (mostly free) that will do this for you with great results. They mostly were developed for microscopic type work, but work equally well in this application.
You can also get much better results by creating a true flat. Easy way to do this is to take a photo (exposing so histogram is centered) of a uniform section of white wall (in your home) or of the sky just prior to dark, and then use this as a master flat frame.
Here is an photo (unfinished at this time) that I was working on last year. There was a huge light pollution gradient which I spent a lot of time removing (manually) by using an artificial gradient mask. The sky came out really nice and it worked very well, but my mask was quick and dirty so the trees look a bit rough from the processing.
Registered Member #49
Joined: Thu Feb 09 2006, 04:05AM
Location: Bigass Pile of Penguins
Posts: 362
why would you want to take a photo of the wall, why not just make a uniformly white picture on the computer? to reduce CCD noise? If so, that doesn't seem to be what bjorn is getting at.
Registered Member #27
Joined: Fri Feb 03 2006, 02:20AM
Location: Hyperborea
Posts: 2058
Subtracting a picture of something flat will remove the vignetting from the lens where it is darker in the corners. It will not help so much for the CCD or CMOS sensor noise because you need to use the same exposure length and same temperature to get a good effect.
Most good cameras can do dark field subtraction with great results by automatically subtracting a second picture taken with the shutter closed. The downside is that it takes twice as long so in some cases it is better to do it manually.
Registered Member #15
Joined: Thu Feb 02 2006, 01:11PM
Location:
Posts: 3068
wrote ...
Most good cameras can do dark field subtraction with great results by automatically subtracting a second picture taken with the shutter closed. The downside is that it takes twice as long so in some cases it is better to do it manually.
And especially when doing astrophotography when good imaging nights are far and few between, you don't want to waste half your night with the in camera dark field subtration / reduction routine.
I'll usually shoot my darks on different nights (with same temperature, exposure length), or merely shoot them (usually 5-10 which are averaged) while i'm packing up for the night or on the drive home. Plus, i now have a library of various darks over different exposures / temperatures which I use instead of taking new ones.
Also, some programs, such as Images Plus have the capability to perform Synthetic Dark frames and adaptive dark frame algorithms.
All this talk has got me excited to go out and do some more imaging. I missed last winter due to my Tesla activities, but i want to get out and re-image M42 and the Horsehead nebula using my new Canon 20Da camera.
I'll leave you with one of my favorite objects in the sky, the Double Cluster. Definitely a beautiful gem in the sky!
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.