Welcome
Username or Email:

Password:


Missing Code




[ ]
[ ]
Online
  • Guests: 23
  • Members: 0
  • Newest Member: omjtest
  • Most ever online: 396
    Guests: 396, Members: 0 on 12 Jan : 12:51
Members Birthdays:
No birthdays today

Next birthdays
05/11 ramses (16)
05/11 Arcstarter (31)
05/11 Zak (15)
Contact
If you need assistance, please send an email to forum at 4hv dot org. To ensure your email is not marked as spam, please include the phrase "4hv help" in the subject line. You can also find assistance via IRC, at irc.shadowworld.net, room #hvcomm.
Support 4hv.org!
Donate:
4hv.org is hosted on a dedicated server. Unfortunately, this server costs and we rely on the help of site members to keep 4hv.org running. Please consider donating. We will place your name on the thanks list and you'll be helping to keep 4hv.org alive and free for everyone. Members whose names appear in red bold have donated recently. Green bold denotes those who have recently donated to keep the server carbon neutral.


Special Thanks To:
  • Aaron Holmes
  • Aaron Wheeler
  • Adam Horden
  • Alan Scrimgeour
  • Andre
  • Andrew Haynes
  • Anonymous000
  • asabase
  • Austin Weil
  • barney
  • Barry
  • Bert Hickman
  • Bill Kukowski
  • Blitzorn
  • Brandon Paradelas
  • Bruce Bowling
  • BubeeMike
  • Byong Park
  • Cesiumsponge
  • Chris F.
  • Chris Hooper
  • Corey Worthington
  • Derek Woodroffe
  • Dalus
  • Dan Strother
  • Daniel Davis
  • Daniel Uhrenholt
  • datasheetarchive
  • Dave Billington
  • Dave Marshall
  • David F.
  • Dennis Rogers
  • drelectrix
  • Dr. John Gudenas
  • Dr. Spark
  • E.TexasTesla
  • eastvoltresearch
  • Eirik Taylor
  • Erik Dyakov
  • Erlend^SE
  • Finn Hammer
  • Firebug24k
  • GalliumMan
  • Gary Peterson
  • George Slade
  • GhostNull
  • Gordon Mcknight
  • Graham Armitage
  • Grant
  • GreySoul
  • Henry H
  • IamSmooth
  • In memory of Leo Powning
  • Jacob Cash
  • James Howells
  • James Pawson
  • Jeff Greenfield
  • Jeff Thomas
  • Jesse Frost
  • Jim Mitchell
  • jlr134
  • Joe Mastroianni
  • John Forcina
  • John Oberg
  • John Willcutt
  • Jon Newcomb
  • klugesmith
  • Leslie Wright
  • Lutz Hoffman
  • Mads Barnkob
  • Martin King
  • Mats Karlsson
  • Matt Gibson
  • Matthew Guidry
  • mbd
  • Michael D'Angelo
  • Mikkel
  • mileswaldron
  • mister_rf
  • Neil Foster
  • Nick de Smith
  • Nick Soroka
  • nicklenorp
  • Nik
  • Norman Stanley
  • Patrick Coleman
  • Paul Brodie
  • Paul Jordan
  • Paul Montgomery
  • Ped
  • Peter Krogen
  • Peter Terren
  • PhilGood
  • Richard Feldman
  • Robert Bush
  • Royce Bailey
  • Scott Fusare
  • Scott Newman
  • smiffy
  • Stella
  • Steven Busic
  • Steve Conner
  • Steve Jones
  • Steve Ward
  • Sulaiman
  • Thomas Coyle
  • Thomas A. Wallace
  • Thomas W
  • Timo
  • Torch
  • Ulf Jonsson
  • vasil
  • Vaxian
  • vladi mazzilli
  • wastehl
  • Weston
  • William Kim
  • William N.
  • William Stehl
  • Wesley Venis
The aforementioned have contributed financially to the continuing triumph of 4hv.org. They are deserving of my most heartfelt thanks.
Forums
4hv.org :: Forums :: Electromagnetic Projectile Accelerators
« Previous topic | Next topic »   

Coilgun: long coils vs short ones.

Move Thread LAN_403
Oatmeal
Sat Apr 28 2012, 05:54AM Print
Oatmeal Registered Member #4540 Joined: Sun Apr 22 2012, 11:26AM
Location: Wollongong, Australia.
Posts: 2
Hi 4HV!

I've been lurking here for a few months and taken a crack at a few projects you guys have posted about. Recently I've started working on a coilgun and had some okay results and a lot of fun. Barry's coilgun site provided a wealth of info to get started - great stuff!

One question I've not been able to find too much info about: for a given length of wire, what advantages does a long coil with few layers have over a shorter coil with more layers? If I'm not mistaken, the resistance of the wire will stay constant, though the inductance will be larger for a shorter, thicker coil. I figure the length of the projectile (armature?) has some bearing on determining a good coil length as well as the time required to discharge the cap bank, but I was wondering if there were any other tradeoffs?

I've been reading through my physics textbook and I'm finding electromag to be pretty full on.

Just by the way, my current setup is:

Coil, 1.25mm magnet wire (~16.5 AWG?), 2 layers, 100mm long, 12mm int diameter, approx 50uH, 130mohm)
Cap bank rated for 80V, 10mF - When I make a proper charging circuit, I'll get higher V rated caps - just direct charging from my power supply at this point (~64V).
Projectile 10mm diameter, 70mm long, steel rod (standard hardware store stock).
Using a IRFP260N MOSFET as a trigger, microcontroller + gate driver for dictating pulse width.

Schematic of my setup: http://img836.imageshack.us/img836/3184/coilgunmkischematic.png
Actual Setup: http://img801.imageshack.us/img801/8827/20120428001.jpg
Back to top
Pinkamena
Sat Apr 28 2012, 10:37AM
Pinkamena Registered Member #4237 Joined: Tue Nov 29 2011, 02:49PM
Location:
Posts: 117
There is no need for a coil longer than your projectile, as it won't be experiencing any forces when it's fully inside your coil. I've found through simulations that it's best to have a coil that's exactly as long as your projectile.
Back to top
Oatmeal
Sun Apr 29 2012, 08:06AM
Oatmeal Registered Member #4540 Joined: Sun Apr 22 2012, 11:26AM
Location: Wollongong, Australia.
Posts: 2
Fair enough, cheers Pinkamena.

What about projectile length in general? For low power coilguns, I'm assuming a shorter, smaller diameter projectile in a tighter coil would be better.

I guess my next question is: would having a coil with 100 turns over two layers and a projectile as long as that coil fare better than a coil also with 100 turns, but only with a single layer and a projectile twice as long as the previous one?
Back to top
Pinkamena
Mon May 21 2012, 07:10PM
Pinkamena Registered Member #4237 Joined: Tue Nov 29 2011, 02:49PM
Location:
Posts: 117
I am not sure about that. I assume you'd get better efficiency using the short coil. Since there's the same amount of turns (and thus also the same amount of current), you'll get the same force in both the coils. It's hard to say exactly though, as the geometry of the coil will change many of its properties.
Back to top
Barry
Wed Jun 13 2012, 08:29PM
Barry Registered Member #90 Joined: Thu Feb 09 2006, 02:44PM
Location: Seattle, Washington
Posts: 301
Pinkamena wrote ...

There is no need for a coil longer than your projectile, as it won't be experiencing any forces when it's fully inside your coil. I've found through simulations that it's best to have a coil that's exactly as long as your projectile.
Ditto. This is also my experience from running experiments. My thinking is:
  • A coil longer than the projectile will have a portion of wire that dissipates energy (resistance) without transferring energy to the armature.
  • A coil shorter than the projectile will leave you with extra projectile mass that doesn't absorb energy.
But the effect is pretty broad. As long as the coil length is within +/- 20% of the projectile length, you won't notice the difference.

Cheers, Barry
PS - Glad to hear you liked my website.
Back to top
Josh Campbell
Wed Jun 13 2012, 11:19PM
Josh Campbell Registered Member #5258 Joined: Sun Jun 10 2012, 10:15PM
Location: Missouri - USA
Posts: 119
Another vote for shot coils.
In multi-stage setups it beneficial to have very short coils so you can precisely place them and know exactly where the strongest magnetic field will develop. Rather than having long coils with say, stronger magnetic fields at the ends than in the middle and skewing your guess as to where it should be placed after the sensor.
Back to top
Yandersen
Thu Oct 04 2012, 04:07AM
Yandersen Registered Member #6944 Joined: Fri Sept 28 2012, 04:54PM
Location: Canada
Posts: 340
Topic is dead, but I still must contribute. Vote for the short coils with both hands, efficiency wise. But design starts from the projectile. Consider this: the shorter projectile lets bigger efficiency (my practical exp + thinking gives the same answer) than longer one, but the last gives better penetrating results as a bullet. Trade off. I choose efficiency. The highest I have achieved with projectile of just 1.5 times longer in length than it's diameter. And coil must be really thick in shape: the number of layers must ideally be the same as number of turns in each layer. Well, a little less layers may be little better, howether. That means a finger-thick wire too, unless you dare enough to get Really High Voltage and small capacitance..

The long coil is inefficient because all that it's central part does is dessipates energy. Wire a single-layer coil on a pipe and let DC current to flow through it. Then probe an iron stick into, checking the pulling force. After that rewire all that wire on one spot of a pipe creating a wire bubble. Check the difference. Why so? Because projectile pulled not simply by the strong mag field, but by it's gradient over the projectile. In fact, iron is pulled closer to the wire, not to the geometry center of a coil. If coil is in front of projectile, projectile is pulled forward. But being inside the coil projectile is pulled to the walls of a barrel - not a desired result, agree? In other words, only the edges of a coil contribute - so why to waste wire on a central part?
Back to top

Moderator(s): Chris Russell, Noelle, Alex, Tesladownunder, Dave Marshall, Dave Billington, Bjørn, Steve Conner, Wolfram, Kizmo, Mads Barnkob

Go to:

Powered by e107 Forum System
 
Legal Information
This site is powered by e107, which is released under the GNU GPL License. All work on this site, except where otherwise noted, is licensed under a Creative Commons Attribution-ShareAlike 2.5 License. By submitting any information to this site, you agree that anything submitted will be so licensed. Please read our Disclaimer and Policies page for information on your rights and responsibilities regarding this site.